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Creating an immersive and educational game for children to learn about local wildlife.

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Embark on a captivating journey with Eco-Detectives, a delightful educational game designed for kids to explore and learn about the wonders of nature. Accompanied by their uncle, a passionate wildlife enthusiast, players venture into the woods, equipped with a state-of-the-art gadget to uncover the secrets of the forest.

Use a high-tech viewfinder to track and identify animal clues, discover fun nature facts, explore illustrated landscapes, and review your findings in a journal.

FOR

FableVision Studios

ROLE

Art Intern

DURATION

3 months

WITH

Christina Kelly — Lead Artist & Designer

FableVision Spring 24' Team

Aaron Povenmire — Art

Michelle Ding — Production

Kenneth Castro — Production

Joanna Bai — Developer

Emanuel Faltamo — Narrative

ROLES & CONTRIBUTIONS

As an art intern, while my primary focus was creating art assets and designing color palettes, I developed an interest in applying my UX background to create game flowcharts, mockups, and clickable prototypes. This enabled me to collaborate more effectively with production and development, communicating key ideas and aligning them with the team's vision.

CONCEPT DESIGN & IDEATION

Animal and journal concepts by Aaron Povenmire (green lineart)

BACKGROUND DESIGN

Final lineart by Aaron Povenmire (bottom left)

GAME FLOW

After establishing the general premise and core mechanics for the game, I mapped out the main game flow using a user flow chart. This gave us a framework to understand how the game mechanics would work and how each key event would be staged.

Using basic assets, this flow chart was then used to develop mid-fidelity wireframes which would help our developer and the rest of the team understand key user interactions and touch points.

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DESIGNING MOCKUPS (FIGMA)

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CREATING FINAL ASSETS

Character, comic and journal designs by Aaron Povenmire
Color design and comic thumbnails by Michael Yung

FINAL ALPHA BUILD

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Inversion effect (bottom left); building a background with the parallax effect (bottom right)
Built in Unity by Joanna Bai

Thanks for Viewing!

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© 2024 By Michael Yung

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